Weed Studio Tornado — Cinematic Tornado System for RedM Open-Source

Weed Studio Tornado — Cinematic Tornado System for RedM Open-Source

€55.00

Add to Basket


Bring one of nature’s most destructive forces into your RedM world.

Weed Studio Tornado creates a massive moving tornado that travels across the map, transforms the weather, and pulls nearby players, NPCs, vehicles, and objects into its powerful vortex.

The permanent funnel is filled with rotating debris, cattle, wagons, and people from the ground to the clouds. Heavy rain, powerful winds, dense smoke, dark skies, and lightning flashing through the center create an unforgettable cinematic experience for roleplay servers, demonstrations, and special events.

Features

  • Massive moving tornado with random map-wide destinations;

  • configurable routes between Blackwater, Strawberry, Valentine, Emerald Ranch, Rhodes, Saint Denis, and Armadillo;

  • permanent curved funnel visible from the ground to the cloud base;

  • rotating debris, NPCs, cattle, and wagons inside the tornado;

  • physical attraction for nearby players, NPCs, objects, and vehicles;

  • native RDR2 hurricane weather;

  • heavy rain, powerful winds, and dark storm clouds;

  • irregular global lightning and visible lightning inside the funnel;

  • layered native smoke for close-range and long-distance visibility;

  • configurable RedM map blip and danger radius;

  • optional player invincibility for demonstrations and testing;

  • automatic cleanup when the tornado stops or the resource restarts;

  • fully translatable player-facing messages through config.lua;

  • extensive configuration for movement, physics, weather, visuals, entities, and performance;

  • standalone operation with no database or framework required.

Configuration

The editable config.lua allows customers to configure:

  • tornado size, height, and attraction radius;

  • movement speed and map destinations;

  • attraction, rotation, and lifting forces;

  • rain intensity, wind strength, and lightning frequency;

  • smoke intensity and visual funnel dimensions;

  • number of cattle, wagons, NPCs, and debris;

  • player attraction and demonstration immunity;

  • map blip name, sprite, scale, and danger radius;

  • every player-facing message and translation;

  • entity limits and performance settings.

English is included by default. Every visible message can be translated directly through Config.Locale inside config.lua.

Commands

  • /tornado_start — starts the complete tornado event in front of the player;

  • /tornado_here — starts the tornado at the player’s current position;

  • /tornado_move — moves the active tornado in front of the player;

  • /tornado_npc 5 — adds between 1 and 20 demonstration NPCs;

  • /tornado_effects — enables or disables the storm weather effects;

  • /tornado_stop — stops the tornado and removes its entities and effects.

Requirements

  • RedM server;

  • OneSync recommended;

  • chat resource recommended for command notifications;

  • no database required;

  • no external dependencies;

  • compatible with VORP, RSG, RedEM, and standalone servers because no framework integration is required.

Installation

  1. Keep the resource folder named weed_studio_tornado.
  2. Place it inside your server’s resources directory.
  3. Add the following line to server.cfg:
ensure weed_studio_tornado
  1. Restart the server or run the following command from the server console:
ensure weed_studio_tornado
  1. Join the server and start the event with:
/tornado_start

Important Information

This edition is a local client-side cinematic tornado event.

Global server-side synchronization, survival objectives, shelters, rewards, and economy integrations are not included in this edition.

Commands are unrestricted by default. Server owners should add their preferred permission system before allowing access on a public production server.

The core client code is protected through CFX Asset Escrow. Only config.lua remains editable, allowing customers to configure and translate the resource.

Support and future fixes are included according to the terms displayed on the Weed Studio store.

Resource Information

  • Game: RedM

  • Framework: Standalone

  • Database: Not required

  • Default language: English

  • Translation support: Yes, through Config.Locale

  • Escrow protection: Yes

  • Editable file: config.lua

  • Developer: Weed Studio

YouTube https://youtu.be/6a-ZqUe0WHU